
Juan Martinez
Software Developer
Specializing in modern web development and full-stack solutions
Things I've Built
See all projects→A background remover that runs on your own machine. It uses WebGPU and ONNX Runtime across a hosted web app, a local app, a batch CLI, and a Node API, and source images never leave the device.
An independently implemented Solid 2 renderer for GPUIX and GPUI. It connects Solid’s universal runtime and fine-grained reactivity to Zed’s GPU-accelerated UI stack.
A framework-agnostic browser inspection and visual context layer built with Solid 2 for measuring interfaces, annotating intent, and giving coding agents exact rendered evidence.
A native iPhone calorie and macro tracker with SwiftUI, SwiftData, widgets, barcode and nutrition-label scanning, optional sharing, and supporting Cloudflare/Convex services.
A versioned control contract for browser and desktop DAW operations, with typed SDK clients, MCP and CLI adapters, bounded JSONL transport, and packaged Electron acceptance.



